STAR WARS OUTLAWS RECEIVES NEW CREATIVE DIRECTOR AND UPCOMING UPDATES
Ubisoft’s open-world game, Star Wars Outlaws, has undergone significant changes with the appointment of a new creative director, Drew Rechner from Massive Entertainment. Rechner, who previously directed ‘Avatar: Frontiers of Pandora,’ is succeeding Julian Gerighty, known for his work on ‘The Division 2.’ Rechner will be working closely with the team at Massive Entertainment, various co-development studios, and Lucasfilm Games. The game, launched over two months ago, is being treated as a live service title with ongoing updates aimed at enhancing the player experience.
The new creative director has identified three key areas for future updates: combat, stealth, and character responsiveness. The combat mechanics are set to become more complex and rewarding for strategic play and accuracy. Stealth mechanics will be refined to enhance clarity and consistency in enemy detection, offering players more options in tackling situations. Character controls will also be improved, making cover mechanics more reliable and enhancing the overall responsiveness of actions like climbing and crouching.
The game is scheduled to receive its third major title update on November 21, coinciding with its release on Steam and the introduction of its first story pack DLC. This update will further refine the gameplay, specifically addressing issues such as stealth and combat mechanics, and introducing new content featuring Lando. Despite initial shortcomings and lower-than-expected sales, which have had a significant impact on Ubisoft’s other projects, the publisher remains committed to improving the game. Notably, the lackluster sales of Star Wars Outlaws have led Ubisoft to postpone the launch of ‘Assassin’s Creed Shadows’ by four months, underscoring the broader implications of the game’s performance.
Despite these challenges, Ubisoft is determined to elevate Star Wars Outlaws from a solid to an exceptional experience. The company’s continued investment in the game, despite its initial performance, demonstrates their long-term commitment to the project and their belief in its potential to become a standout title in the Star Wars gaming universe.
Filipino Translation:
Tatlong key areas daw yung focus para sa future updates ayon kay Rechner: combat, stealth, at character responsiveness. Yung combat mechanics gagawin pang mas complex at rewarding para sa mga strategic players at mas tama yung accuracy. Yung stealth mechanics iimprove para mas malinaw at consistent yung enemy detection, para more options ang players sa pagtackle ng different situations. Kasama rin dito yung pag-improve ng character controls para mas reliable yung cover mechanics at para mas responsive yung mga actions like pag-akyat and pag-crouch.
Sa November 21, nakaschedule na lumabas yung third major title update ng game, sakto sa release nito sa Steam at first story pack DLC. Itong update na 'to magpa-further pa ng gameplay, lalo na sa stealth at combat mechanics, at magdadagdag ng bagong content featuring si Lando. Kahit na may mga initial issues at medyo mababa yung sales kaysa expected, na nakaapekto sa ibang projects ng Ubisoft, committed pa rin ang publisher na ayusin yung game. Nakapag-postpone pa nga ng four months yung launch ng 'Assassin's Creed Shadows' dahil sa ganitong impact, which shows kung gaano ka-seryoso yung implications ng game’s performance.
Kahit may mga challenges ngayon, determined pa rin ang Ubisoft na gawing exceptional yung Star Wars Outlaws from just being a solid game. Yung patuloy nilang investment sa game, despite its performance nung una, nagpapakita lang ng long-term na commitment nila at belief na pwede pa itong maging standout title sa Star Wars gaming universe.
New Star Wars Outlaws Director Focusing On 3 Things To Improve The Game was first published here.